

I'm told this affects the reflection of the creature. In texture #3, again keep Use Alpha on, uncheck Diffuse > Color and then check Specular > Color. I think it looks best when set to around 0.1 or 0.2, but you can fiddle around with it and see what works best for you. This gives the model a weird look what it's doing is messing around with the geometry a bit, cutting it up and giving a bit of texture, like what Spore does with higher graphical settings. In texture #2, keep Use Alpha checked, then come down and uncheck Diffuse > Color, then check Geometry > Normal. The Color slider under Diffuse in the Influence tab should start as checked here, don't mess around with that. dae) to your spore vehicles folder, which will be My documents/My Spore Creations/Vehicles/ if you haven't moved it. in the cheat menu box, type in 'colladaexport' (dont include the quotation marks) and agree to the EULA. ( See picture #3 for the next few steps.)In texture #1, your primary color/diffuse texture, you're going to uncheck Use Alpha. sweatsock27 open the creation in the editor, then press ctrl, shift, and c at the same time to open the cheat menu. It will look ugly when you start, don't worry about that. From there, import each of the three textures into the three textures from the image tab. Create three new textures, and for each of them you want to change the Texture Type to Image or Movie, and under Mapping set the Coordinates to UV. Players can also share their creations with others by uploading to the Sporepedia at Spore ships for the PC, Mac, Nintendo DS and mobile phones on the 5th September 2008 in. Swap over to the textures tab, directly to the left of the materials. Then add a new material, but don't add anything to it. Remove the current material that comes with the creature, you won't need it. Start in the material tab in blender, which I've circled. Okay, just throwing together a little tutorial for that bit, since that's what got me stuck for quite a while.īasically, when you convert your creature using colladaexport, you create three.
